Jakob Kudsk Steensen
“I have been working with opera singers, pop musicians, video game designers and iconic architecture like Halle am Berghain in Berlin, the Venice Biennale, Serpentine Galleries and ARoS Art Museum, to explore a new realm for art. I am excited about new formats where spatial exhibitions from the art world meet the immersive and narrative qualities of theater, with the song and emotional qualities of opera. Spatial sound can now be alive, and connected to performers in real time, and adjusted to any architecture. Worldbuilding can be physical in spaces, connected to virtual worlds, and accessible online as well as onsite.
These multi-dimensionalities allow us to bridge between past existing fields without losing what makes each one unique. Spatial, alive, musical, singing and narrative can interconnect in exciting new ways. Thematically I have explored past, and lost, words, concepts and songs, used to describe landscapes around us. I am excited to be reviving these, mixing them with worlds that are both organic, digital and physical.”
Jakob Kudsk Steensen is an artist working with environmental storytelling through 3d animation, sound and immersive installations. He creates poetic interpretations about overlooked natural phenomena through collaborations with field biologists, composers and writers. Projects are based on extensive fieldwork. Key collaborators include Musician ARCA, Composer and Musical Director for the Philip Glass Ensemble Michael Riesman, Ornithologist and author Dr. Douglas H. Pratt, Architect Sir David Adjaye OBE RA, BTS, the Cornell Lab of Ornithology, and the Natural History Museum Berlin, among others.
Jakob has recently exhibited with his major solo exhibition “Berl-Berl” in Berlin at Halle am Berghain, commissioned by LAS, and at Luma Arles with “Liminal Lands” for the “Prelude” exhibition. He was a finalist for the Future Generation Art Prize at the 2019 Venice Biennale. He received the Serpentine Augmented Architecture commission in 2019 to create his work The Deep Listener with Google Arts and Culture. He is the recipient of the best VR graphics for RE-ANIMATED (2019) at the Cinequest Festival for Technology and Cinema, the Prix du Jury (2019) at Les Rencontres Arles, the Webby Award – People’s Choice VR (2018), and the Games for Change Award-Most Innovative (2018), among others.